Flying Squid@lemmy.worldM to Lemmy Shitpost@lemmy.world · 2 years agoYeah, but...lemmy.worldimagemessage-square89linkfedilinkarrow-up1814arrow-down112
arrow-up1802arrow-down1imageYeah, but...lemmy.worldFlying Squid@lemmy.worldM to Lemmy Shitpost@lemmy.world · 2 years agomessage-square89linkfedilink
minus-squarepanchzila@lemmy.worldlinkfedilinkarrow-up2arrow-down1·2 years agoGame developers didn’t profit from rents.
minus-squarepanchzila@lemmy.worldlinkfedilinkarrow-up1arrow-down1·2 years agoNot as much as if there was no rental business. It was bad for them, Nintendo even tried to stop blockbuster from renting their games. They weren’t designing games thinking about the rentals.
minus-squareGeneralEmergency@lemmy.worldlinkfedilinkarrow-up1arrow-down1·2 years agoThe lion king monkey puzzle was made for the rental market.
minus-squarepanchzila@lemmy.worldlinkfedilinkarrow-up1·2 years agoMade for the rental market? It was hard so it would suck for people who rented the game. Developers and publishers didn’t get a cut for each rental.
minus-squareGeneralEmergency@lemmy.worldlinkfedilinkarrow-up1·2 years agoA game you can compete in one sitting is not a game you’ll rent for a long time.
Game developers didn’t profit from rents.
The publishers did.
Not as much as if there was no rental business. It was bad for them, Nintendo even tried to stop blockbuster from renting their games. They weren’t designing games thinking about the rentals.
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The lion king monkey puzzle was made for the rental market.
Made for the rental market?
It was hard so it would suck for people who rented the game. Developers and publishers didn’t get a cut for each rental.
A game you can compete in one sitting is not a game you’ll rent for a long time.
deleted by creator