Kinda. Publishers often found arcade difficulty spikes useful in home console games because it would mask how little content there was. Super Mario Bros could be beaten in an hour or two by most people if the lives system didn’t send you all the way back to the beginning of the game when you ran out.
I still have my Nintendo power guide book for all the super Mario Bros, The legend of Zelda 1, link, all the mega Man games… And a few others. I also have two original NES systems, a super Nintendo, N64, PS2, and a Wii.
Kinda. Publishers often found arcade difficulty spikes useful in home console games because it would mask how little content there was. Super Mario Bros could be beaten in an hour or two by most people if the lives system didn’t send you all the way back to the beginning of the game when you ran out.
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Oh yeah! Forgot about that stuff lol
I still have my Nintendo power guide book for all the super Mario Bros, The legend of Zelda 1, link, all the mega Man games… And a few others. I also have two original NES systems, a super Nintendo, N64, PS2, and a Wii.