

You’re on a 50 Gbps connection and you want more?
You’re on a 50 Gbps connection and you want more?
Where can I find the protocol specifications?
He’d finally get that Nobel Peace Prize he’s eyeing and I’d cheer it on.
Yea same here. I am actually looking forward to CS Legacy.
Same except I latched onto CZ and found a scouzknivez community. Then WoW happened. Then I got dragged onto CSS and ended up running a clan for a while. CSGO and 2 never had an appeal for me.
1.6 relies on community hosted servers, 2 relies primarily on centralized servers and queueing mechanism. There are changes to core maps. Changes to weapons. 2 very much has the features you would expect from a modern game. 1.6 is very bare bones, but highly customizable through addons; each server can install their own addons and make the user experience unique. Hopefully this 1.6 remake will keep the server customizability intact.
Great question! Unlike Lemmy, which relies on federation with dedicated servers, Plebbit is fully peer-to-peer (P2P) and does not have a central server or even instances. Instead, storage happens via a combination of IPFS and users seeding data. Here’s how it works:
Subplebbit Owners Host the Data (Like Torrent Seeders)
Users Act as Temporary Seeders
IPFS for Content Addressing
PubSub for Live Updates
Feature | Lemmy | Plebbit |
---|---|---|
Hosting Model | Federated servers (instances) | Fully P2P (no servers) |
Who Stores Data? | Instance owners (like Reddit mods running a server) | Subplebbit owners & users (like torrents) |
If Owner Goes Offline? | Instance still exists; data stays up | The community disappears unless users seed it |
Historical Content Availability | Instances keep all posts forever | Older data may disappear if not seeded |
Scalability | Limited by instance storage & bandwidth | Infinite, as long as people seed |
It’s a radical trade-off for decentralization and censorship resistance, but if no one cares about a community, the content naturally dies off. No server, no mods deleting you from a database—just pure P2P.
Hope that clears it up! 🚀
Plebbit only hosts text. Images from google and other sites can be linked/embedded in posts. This fixes the issue of hosting any nefarious content.
Nowhere in the project whitepaper or FAQ does it talk about banning image hosting. Base64 encoding images in the text post is trivial, so maybe OP is the one projecting this intent or feature?
If you are building a CC network, look at blockchain as the method, specifically Monero or XMR. It is anonymous and so far had been unbroken so is currently untraceable. If EU supports anonymous purchases then even better, just feed cash into the ATM to load your XMR-backed account.
You game for 12 hours per day every day as a student?
That article is for lay-persons and really an awareness article I surmise. If you’re technical you are likely already aware of the security concerns with jacascript.
Malicious javascript seeks to bypass security controls. It’s one of the reasons NoScript is a thing. It could be a malware loaded from an ad. Biggest reason for adblockers imo.
Check out this link for learning about this stuff.
https://heimdalsecurity.com/blog/javascript-malware-explained/
Word of caution, if you have been browsing successfully until now, it could be a malicious javascript app or malware loaded from that website that is attempting to scan your network or do other things. In other words if this is a new firewall request above and beyond the standard one librewolf needs to function, proceed with cation.
It would have been achieved by now if it had more than just token amounts of funding.
Buy up used DVDs and Blurays and set up a Jellyfin instance at home. Instantly transported back to 2010 era Netflix.
No judgement here. I think it’s a worthy goal just not one I am particularly interested in at this point. Maybe if the automation was a bit easier and the mobile device management was easier I might join you.
My experience is it’s really a lot of work and with the prevalence of letsencrypt, there is not a lot of automated setups for this use case (at least that I have been able to find). It is kind of a pain in the ass to run your own CA, especially if you plan to not use wildcard and to rotate certs often. If you use tailscale, they offer https certs with a subdomain given to you:
[server-name].[tailnet-name].ts.net
That’s honestly what I’m moving towards.
Another vote for wiki.js. It has tons of authentication options and integrations. The mobile web interface is a tad clunky but usable.
Isn’t that misleading the consumer? They will think the games are Xbox games and not Steam games. They will come to resent the 2nd launcher, aka Steam, and Microsoft’s EEE will be complete.