

Unity is a slow bleed. They’re going to keep losing indies to godot and it doesn’t look like they’ll out-compete Unreal for AAA. Anytime I read about unity, users complain about new features that are half baked coming out while the previous new features are still half baked. Screams marketing driven development rather than user driven







On a Redmagic 11 right now. I can run cyberpunk but instead I’ll play something lighter like Sifu or even lighter like Hades 2. Being able to play cyberpunk means I can play thousand’s of other games. It means any game that can run of a ps4 or lower can conceivably run on a high end android phone