

“It got almost all of it right, only hallucinating when it came to details I had to fix.”
What does this even mean? It did a great job, the only problems were the parts I had to fix? 🤣


“It got almost all of it right, only hallucinating when it came to details I had to fix.”
What does this even mean? It did a great job, the only problems were the parts I had to fix? 🤣
I agree with StarvingMartist, it really is much easier to be an enabler than it is to give a shit about values. It’s easier than you might think.
That’s a perfect analogy, I love downloading weed from websites.
There is a real Salad Fingers vibe.


It’s too bad that the first things to be automated are the tasks that people don’t mind doing, leaving the real shitty tasks to be done by people. Riding around on a lawnmower has to be one of the most enjoyable forms of manual labour. Now the robots get the good jobs and we’re left with the backbreaking monotonous bullshit.
Speaking of Contra - there is a new Contra out March 12, 2024 (today! or tomorrow depending on timezone), Contra: Operation Galuga. I haven’t played the game yet, but the trailer looks amazing!


Some ‘getting started’ suggestions:
Telnet BBS Guide has over a thousand BBSes listed, most are accessible by telnet. Syncterm is a great terminal program for BBS use, with Linux/Mac/Windows versions available. Other telnet clients can be used, but many BBSes use ANSI and CP437 and not UTF8. (other BBSes use other standards like ATASCII or PETSCII, Syncterm supports many of these.)
There are a bunch of interesting BBSes, one I’d recommend is 20 For Beers, connect to it at 20forbeers.com:1337. Plenty of great ANSI art and active message areas and a huge file collection too. I also recommend checking out the fsxNet message areas, they are shared across many BBSes and have an active community.


This is so cool to see posted here! I’m the guy that broke my usual don’t-post-on-reddit rule to share a keygen for Buccaneer. It really is a fun game, too, even if it can be a bit brutal (this is the third day in a row my ship got sunk!).
There continues to be a thriving community of BBS users and sysops, there is a mix of new software and mods along with the old (there are CBBS systems operating - that is the original BBS software created in the late 1970s!). The fsxNet echomail network is great, linking a lot of active BBSes together and with good conversation and lots of help for retro-tech issues and projects.
If you’re interested in playing Buccaneer online, The Fool’s Quarter BBS has the game online. Another interesting BBS to check out is 20 For Beers reachable via telnet at 20forbeers.com:1337.


The animation with the C:\ prompt is great! I hadn’t seen this before, but that’s one of the all-time greatest game openings!
Are you 15? If so, you might read this and believe the above is true. Those of us elderly folks who lived through the 80s and 90s laugh at this AI shill propaganda.
They “would mail CDs to everyone completely unsolicited” - yeah, that was called advertising, because there was huge consumer demand and a race to be the company to meet that demand. AOL sent CDs (incredibly inexpensive to manufacture) as advertising hoping consumers would choose AOL instead of the competition, by making AOL the easiest choice - consumers already had the required software (software distribution was a challenge in this time before internet was ubiquitous).
The dot com boom was not the claim of a new technology being pushed onto consumers, the dot com boom was the opposite - a new technology existed and consumers were embracing it, and many companies speculated on how to gain ownership of markets as they shifted online. (The following bust was fueled by over-ambitious speculation on scales and timeframes.)
Anyway, AOL mailing CDs was late in the era, it was much better when they were mailing floppy disks we could reuse.