Mega Man 4 is my favorite NES game. I also love Mega Man 2 and 6. 5 is fun. 3 is overrated. 1 is okay. I’ll write you a paragraph on each game if you’d like. Try The Sequel Wars!

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Cake day: July 7th, 2023

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  • Low profile circle pads for joysticks aren’t bad at all IMO. Some people dislike them. Depends on the person.

    I don’t think I would want a Steam Deck in this form factor. The current Deck honestly feels like the perfect size for me. Not too big to be unruly, not too small to be uncomfortable. I totally understand the appeal of a pocketable device, but I’ve come to realize that I really just don’t have a need for a device that portable and would rather have something bigger. A device this small wouldn’t have the same number of inputs and would greatly compromise on comfort. That’s mostly a me thing, though. Plenty of people want smaller handhelds, so a smaller handheld PC could probably find an audience.

    I would love an Android smartphone that’s like this. Not a gaming-centric device like a Retroid Pocket, but something that could be my daily driver smartphone while also offering physical controls for a quality gaming experience. Basically the Xperia Play, but modern. It would be far less cumbersome than carrying around a gaming device in addition to my phone, making it much more practical for me.





  • I’ve loved this Booster Course Pass. It’s been so fun being able to look forward to new waves of content for MK8DX. The majority of the new tracks have been very fun to play on. They continued to surprise me by doing a lot more than courses, too. Characters, options, small features, and even balance tweaks!

    Sure, it wasn’t all perfect. Sure, all of the tracks are just brought over from Tour and not remixed the same way the base game remixed its retro offerings. Sure, Wave 1 looked like it was made in Roblox. But overall, I think the good far outweighs the bad. This DLC has been awesome. I’m honestly going to miss it. But hey, Wave 6 looks fantastic, so we’re ending the BCP with a bang.




  • …That sounds kind of amazing. I don’t know how happy F-ZERO fans would be with that, but Smash gave Captain Falcon enough fighting moves that it could kind of work.

    The focus should stay on the racing. The mechanics need to be solid, there needs to be enough tracks, the works. The singleplayer would need to primarily be about racing, since it’s rare that a game can be two genres at once and succeed. But the structure can be flexible!

    You play as Captain Falcon in a somewhat open world. You can drive around freely in the Blue Falcon. The world is very large, but the Falcon is very fast so it’s fun to explore. There are oodles of races to be had, but you have to drive to them in order to participate. At any point you can hop out of the Blue Falcon and, like, start punching stuff. Captain Falcon runs pretty fast, has his Falcon Punch, has most of his moves from Smash and more. You could also tweak the Blue Falcon’s stats and look as you go. It would still be the racing game that F-ZERO fans want, but it would also attract people who weren’t interested in F-ZERO but like Captain Falcon in Smash and want to play as him rather than his vehicle.