• gregorum
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    11 months ago

    pretty, but mid-air projection holography is still just smoke & mirrors (literally).

      • @jarfil@beehaw.org
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        11 months ago

        Link?

        The basic physics is, there is no known way to project a hologram pixel (as in, a point that looks different from different angles) in mid air without some solid substrate.

        Closest approach so far has been projecting voxels on smoke or water mist, that look the same from all angles.

        Both of these approaches have been integrated with touch response, yet they still fail the fundamental part of “free standing hologram”.

        It gets even more pathetic when someone calls “hologram” a 3D model projected onto a 2D display (cough EuroVision 2024 cough).

  • RachelRodent
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    11 months ago

    this looks like a bunch of sony cock gobbling and bullshit to excite investors/shareholders

    • @sabreW4K3@lazysoci.alOP
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      211 months ago

      You could feel sense the marketing team giving themselves high fives as they thought about how happy their boss was with it.

  • @jarfil@beehaw.org
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    11 months ago

    That video can be divided into two parts:

    • AR glasses: hopefully… but based on previous experiences, fat chance they’ll get that high-res, compact, and slim in the next 10 years. Still wish them luck at trying.
    • Projected holograms, VR interaction, etc: …sure, once you get those AR glasses figured out. IRL, it’s not gonna happen.

    Controllers for AR, rendered in AR… that’s anyone’s guess. Lot of creative space in there.

  • Drusas
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    11 months ago

    That’s a rather stiff and uncomfortable-looking hand position holding that controller.