• @PaupersSerenade@sh.itjust.works
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    1 year ago

    Shout out to Aleph One which has the trilogy for all platforms, open source. You can also snag it on iOS for free

    Edit; oh, looks like it’s Aleph One that’s publishing it on steam. Wonder if it’ll be free there as well.

    • @DoctorSpocktopus@lemmy.ca
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      21 year ago

      I think the big challenge with modernizing it for a new engine is the invalidity to jump (except the grenade jump, of course). A few notable puzzles built around getting around the long way to the top of a a 3’ ledge

      • @Muscar@discuss.online
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        41 year ago

        You don’t need to change anything other than the graphics and do some quality of life changes and additions. There’s no reason at all to add jump if the original doesn’t have it.

  • Arghblarg
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    51 year ago

    Now do Myth:TFL please! (And Soulblighter) These are painful to even barely get working on modern machines.

    • @psvrh@lemmy.ca
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      31 year ago

      Honestly, just use full virtualization.

      Modern hardware is fast enough that anything that’s too old to run directly is (usually) also no so demanding as to be a problem under full virtualization.

      • Arghblarg
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        11 year ago

        Yeah, I guess I’ll end up doing that. I managed to get some other old games going under various versions of Proton or vanilla Wine but Myth seems really finicky. WinXP VM it is, I guess!

  • Repple (she/her)
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    41 year ago

    I loved the marathon trilogy as a child. One of them was the first game I ever played on a multi monitor setup. Will be great to replay

  • @deranger@sh.itjust.works
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    21 year ago

    This is a good game but goddamn are some of the level layouts and puzzles frustrating. Colony ship for sale, cheap anyone?