An upcoming update for RimWorld changes its engine from Unity to the devs' in-house Waylith Engine, speeding the game up without breaking community mods.
unreal engine is usually used for more graphics intensive 3D games.
yeah and it’s optimized for shit. if you want a AAA gorgeous shooter, go unreal, otherwise, I dunno why anyone uses the fuckin thing. it’s a lot more work to beat unreal into a 2d app or rts than unity requires.
but hey, fuck unity too lol, they fucked around with developers and found out, glad to see rimworld leaving; I’m becoming a big fan of godot, the engine just springs open damned near instantly.
yeah and it’s optimized for shit. if you want a AAA gorgeous shooter, go unreal, otherwise, I dunno why anyone uses the fuckin thing. it’s a lot more work to beat unreal into a 2d app or rts than unity requires.
but hey, fuck unity too lol, they fucked around with developers and found out, glad to see rimworld leaving; I’m becoming a big fan of godot, the engine just springs open damned near instantly.