GamingBot@lemmy.zipMB to Gaming@lemmy.zipEnglish · 10 days agoRimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehowwww.rockpapershotgun.comexternal-linkmessage-square93linkfedilinkarrow-up1296arrow-down11
arrow-up1295arrow-down1external-linkRimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehowwww.rockpapershotgun.comGamingBot@lemmy.zipMB to Gaming@lemmy.zipEnglish · 10 days agomessage-square93linkfedilink
minus-squareit_wasnt_arson@awful.systemslinkfedilinkEnglisharrow-up2·9 days agoThey’re both projects moving away from Unity and to something more tailorable to their needs at a lower level, so it’s not all that strange, really.
They’re both projects moving away from Unity and to something more tailorable to their needs at a lower level, so it’s not all that strange, really.