Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 2 months agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square27linkfedilinkarrow-up1172arrow-down12
arrow-up1170arrow-down1external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 2 months agomessage-square27linkfedilink
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up5·1 month agoBut then they would have to alter the default Unreal 5 lighting settings and that’s is WAY too much work for modern developers.
But then they would have to alter the default Unreal 5 lighting settings and that’s is WAY too much work for modern developers.