trifictional@lemmy.world to Xbox@lemmy.worldEnglish · 3 years agoStarfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with resultswww.tweaktown.comexternal-linkmessage-square10linkfedilinkarrow-up120arrow-down12file-textcross-posted to: gaming@lemmy.ml
arrow-up118arrow-down1external-linkStarfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with resultswww.tweaktown.comtrifictional@lemmy.world to Xbox@lemmy.worldEnglish · 3 years agomessage-square10linkfedilinkfile-textcross-posted to: gaming@lemmy.ml
minus-squaretrifictional@lemmy.worldOPlinkfedilinkEnglisharrow-up3·3 years agoWith the addition of manipulatable gravity I would bet they also had to largely redo the physics system.
minus-squareAlexanderTheGreat@lemmy.worldMlinkfedilinkEnglisharrow-up2·3 years agoThat would be fantastic if they did.
With the addition of manipulatable gravity I would bet they also had to largely redo the physics system.
That would be fantastic if they did.