simple@lemm.eecake to Games@lemmy.worldEnglish · 2 years agoFrostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sellwww.rockpapershotgun.comexternal-linkmessage-square127linkfedilinkarrow-up1330arrow-down110 cross-posted to: games@sh.itjust.works
arrow-up1320arrow-down1external-linkFrostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sellwww.rockpapershotgun.comsimple@lemm.eecake to Games@lemmy.worldEnglish · 2 years agomessage-square127linkfedilink cross-posted to: games@sh.itjust.works
minus-squareKecessa@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 years agoNever said it isn’t, I said story isn’t the thing that made it and Valve popular. I’m old enough to remember when it released, story wasn’t the focus.
minus-squareKlear@lemmy.worldlinkfedilinkEnglisharrow-up4·2 years agoI would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.
Never said it isn’t, I said story isn’t the thing that made it and Valve popular.
I’m old enough to remember when it released, story wasn’t the focus.
I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.