alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 7 months agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square28linkfedilinkarrow-up1167arrow-down15cross-posted to: games@sh.itjust.works
arrow-up1162arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 7 months agomessage-square28linkfedilinkcross-posted to: games@sh.itjust.works
minus-squareRenacles@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down3·7 months agoI never said that
I never said that