• @CraigeryTheKid@lemm.ee
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    102 years ago

    I finished the story, quite liked it, thought it was great.

    But THEN I join you where it just died and got so boring after. I had no problem “grinding” in D3, so what’s different? They somehow managed to make the core of the core game not worth doing.

    • @Dagamant@lemmy.world
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      82 years ago

      You could accomplish something in a 20 minute session of D3. You could get a rift done, maybe two, get enough stuff to upgrade something or find a better piece of equipment. You can’t get anything worthwhile done in D4 with only 20 minutes.

      • @0xc0ba17@sh.itjust.works
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        72 years ago

        Yeah and Diablo III came out 10 years ago. There’s no excuse for Diablo IV.

        Diablo III was (and still is) dumb mindless fun, it’s perfect at what it offers. Diablo IV is just boring, with a cash shop and paid seasons on top of it. Like oh sure, I’d love to pay to get a super nice transmog that nobody except me will ever see since the game is super dead.

          • @0xc0ba17@sh.itjust.works
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            12 years ago

            Oh it definitely was a dumpster fire while the auction house existed. No doubt about it. But if you try it today, it’s a nice over-the-top ARPG.

            D3 players have almost completely dropped off as people either play D4 or D2R.

            I’m not talking about popularity here, I’m talking about fun. The popularity of a solo game absolutely doesn’t matter.

      • @explodicle@local106.com
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        12 years ago

        I feel like they’re on the right path with uniques and legendaries in D4. Sets in D3 provided huge bonuses and took up most slots, diminishing build variety.

    • @korewa@reddthat.com
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      12 years ago

      Yea d3 is on top of most hours.

      I did play d3 on the first few weeks when it came out and downed Diablo pre nerf. I remember not liking the grind but that was when only DH could effectively farm, I built a full tank barb with life steal and heals