@KelsonV@lemmy.world to Programmer Humor@lemmy.mlEnglish • 2 years agoIf Programming Languages Were Games (Comic)toggl.comexternal-linkmessage-square40fedilinkarrow-up1224arrow-down142file-text
arrow-up1182arrow-down1external-linkIf Programming Languages Were Games (Comic)toggl.com@KelsonV@lemmy.world to Programmer Humor@lemmy.mlEnglish • 2 years agomessage-square40fedilinkfile-text
minus-square@voodooattack@lemmy.worldlinkfedilink5•2 years agoWhat about MMORPGs? Where do they fit in this classification? I’m genuinely curious.
minus-square@Lmaydev@programming.devlinkfedilink2•edit-22 years agoThere’s predefined goals and rules. It has win and lose conditions, for example failing a raid. It can technically be completed even if that takes an insane amount of time and effort. You can therefore fail to complete it. So you could argue it is a game quite easily. You could also argue it’s a set of distinct games within a framework. But things get a lot more messy with digital games compared to classic games.
What about MMORPGs? Where do they fit in this classification? I’m genuinely curious.
There’s predefined goals and rules.
It has win and lose conditions, for example failing a raid.
It can technically be completed even if that takes an insane amount of time and effort. You can therefore fail to complete it.
So you could argue it is a game quite easily. You could also argue it’s a set of distinct games within a framework.
But things get a lot more messy with digital games compared to classic games.