• ssillyssadass
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      4323 days ago

      Let’s see who can do it better, BGS or unpaid indie devs.

      My money is not on BGS.

      • Cypher45
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        15 days ago

        I heard the official remake is being made by the same people who made the Metal Gear Solid 3 remake that’s about to be released soon.

    • @DudeDudenson@lemmings.world
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      1523 days ago

      Frankly Bethesda would do very well with remastering all their previous tes games, including the first two.

      I would really like to play Morrowind with the option of a modern UI instead of dragging windows around and clicking stuff

      • @HipsterTenZero@dormi.zone
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        23 days ago

        A remaster for the first two wouldn’t be enough, I figure. I played daggerfall unity and it just does not hold up. A full on remake would be interesting, but they’d have to go hard, and reconceptualize a lot.

    • Krik
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      823 days ago

      A different engine? Are you sure? They just buffed up their creation engine 2 for Starfield.

      • @fartsparkles@lemmy.world
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        523 days ago

        Yeah an ex Virtuos developer said they had been working on a remake in UE5 for Bethesda. Can’t find the reference but it was a big rumour a while ago.

        • @CarbonBasedNPU@lemm.ee
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          323 days ago

          not a huge fan of UE5* but it has to be better than the spaghetti that is CE2 at this point.

          *-The engine itself isn’t the problem developers just don’t optimize shit because they aren’t given the time/derective to.

          • Virkkunen
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            522 days ago

            The engine itself isn’t the problem developers just don’t optimize shit because they aren’t given the time/derective to

            The same can be said for CE2.

            While the Creation Engine can be limited, the issue with Bethesda games is not the engine, but their development and direction

            • @CarbonBasedNPU@lemm.ee
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              222 days ago

              You’re not wrong honestly. Some how they spend so long making games and they still seem like they need another 2 years in the oven.

          • @Renacles@lemmy.world
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            323 days ago

            Have you seen what the recent UE5 games play like? Not even frame generation can make them run smoothly.

            I honestly prefer creation.

            • Virkkunen
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              422 days ago

              I think Avowed is the smoothest (strictly comparative) game on UE5 I’ve played in a long time. I get 120fps locked on epic and no shader compilation stutters (1440p, 7900XTX and 7800X3D, FSR quality) outside of cities. As soon as I enter a city and move my camera/character, it dips to 50fps with my GPU barely being used and CPU spiking, which really doesn’t make much sense to me considering the aren’t a lot of NPCs in town and they don’t move/have routines

              • @Renacles@lemmy.world
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                222 days ago

                My experience so far has been very different. I have a 6950 and can barely hit 60 fps on high settings with upscaled 4k.

                • Virkkunen
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                  222 days ago

                  The issue there is 4K, even with upscalers it’s a massive rendering job for GPUs. Realistically, only the 4090 and 5090 could run in high settings at 4K (with or without upscaling). I had a 4K monitor with my 7900 XTX and decided to dial back to 1440p (and got a n OLED screen too) so I could run my games at max on 120 or 144 FPS, because at 4K I would get anything between 50 and 100 fps with a mix of high and medium settings

      • ms.lane
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        222 days ago

        Both and Neither.

        It’s the same as the GTA remasters, it’s still Gamebryo running the game, but UE5 will be handling the rendering.

    • Venicone
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      323 days ago

      I really hope so! It seems like such a no brainer, get a studio to remake the bulk of it and keep creative control. I came into TES world in Skyrim and would love to go back through them but I’m a snob for a modern looking game now.

    • @Essence_of_Meh@lemmy.world
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      323 days ago

      Even if they do, I feel like both projects will have different enough approach to things to avoid making the other obsolete. Maybe… possibly.

      I’ll certainly take the unofficial remake over the Bethesda one due to lower requirements and lack of Creation Club. That, and I’m just more interested in the fan interpretation of Cyrodiil to be honest.