In Dying Light 2 the settings UI resembles the settings UI of modern Assassin’s Creed games (Origins, Odyssey, Valhalla)

  • I just want to voice the thought that “ripped off” is not a good term for this. It has a very negative connotation. The reality is, people try all kinds of stuff and whatever works sticks. That’s a good thing.

    • @SomeAmateur@sh.itjust.works
      link
      fedilink
      English
      101 month ago

      Yup goes for controls too! I remember PS1/PS2 games having WILDLY different control schemes even between games in a series. COD pretty much standardized shooter controls to the point that playing any shooter that broke that mold was a real struggle at first

      • chingadera
        link
        fedilink
        41 month ago

        Halo and bumper jumper was the shit. A welcome break from the normal layout.

      • VindictiveJudge
        link
        fedilink
        English
        21 month ago

        I still play games with look inversion because controls were so unstandardized in the '90s that what we currently consider inverted was the default on a good number of games and that was what I learned. I didn’t even go to the modern stick layout until Halo 3 was out, and that mostly worked because I thought of it as WASD + mouse mapped to sticks.