Did you forget that single-player and perma-death are things?
That said, the real problem with what youāre looking for vs this game is down to the premise: Interstellar travel without tech that feels like cheeting isnāt a pew pew space-ship game. Generation-or-cryosleep-ship-simulator-gone-wrong isnāt out ā¦ yet.
Lol. What? I like single-player games, but I mostly agree with this person. Most of the challenging games are SP (primarily) all the souls/souls likes are SP. Not liking NMS is not even close to being the same as not liking SP games. People are allowed to not like NMS. Itās boring and grindy and it (to me) never feels like youāre progressing in any meaningful way.
If you like it, thatās fine. It doesnāt mean anyone who doesnāt doesnāt like SP games.
That makes sense, it sounds like you just want a game to offer you a challenge vs being a chill experience. NMS, Satisfactory, Minecraft etc are very much not that game.
Your other comments made it sound like you donāt value a game unless itās a competitive multiplayer experience.
Those werenāt my comments, but I do agree with them. I like MC and Satisfactory. I donāt like NMS. I like chill games, but I donāt generally like ones that make you grind the same crap continuously for seemingly no reward or reason.
NMS is not a perfect game. People are allowed to dislike it without disliking and single specific attribute of it. I donāt like NMS probably for similar reasons to not liking Starfield. Itās just pointless junk to keep me playing longer, without any reason for me to actually do so. What am I going to get out of continuing? Seeing more similar randomly generated stuff?
I mention it only because NMS, for all its co-op play, really is just a single player game friends can play together.
I take it back, it doesnāt sound like you dislike single-player focused games, it sounds like you actually hate cooperation and prefer PVP because you prefer fights.
I donāt understand how itās rude, all the comments were basically shitting on the game for not having PvE. That sounds like someone who doesnāt value a game unless itās competitive multiplayer based, which NMS most definitely is not.
Did I say anything about competitive play? Noā¦ infact my group hates mmos because itās not a chill environment. We want something our old asses can pick up and play randomly between life and have something fun and challenging. I really donāt get where Iām bashing the game, we all bought it when it came out and was billed as a coop space sim. The game is fantastic and hello games really has turned it around completely, but our wishlist includes challenging pve.
For example: The souls games have very little punishment (especially compared to their contemporaries when the older games released, where you load a save on death). You die and collect a thing you picked up in that period, nothing lost. Theyāre very challenging though. Ramping up punishment is a form of challenge, but permadeath doesnāt make it more fun, just adds a big punishment to worry about. That can be good, but NMSās combat is not good, compared to other games that do the same things.
This isnāt to say it should do things differently. Thereās plenty of reasons for it to remain as bland as it is, because it makes it approachable and it also easily functions with the proc-gen terrain. This is only a statement on what it is, not the quality of it.
Did you forget that single-player and perma-death are things?
That said, the real problem with what youāre looking for vs this game is down to the premise: Interstellar travel without tech that feels like cheeting isnāt a pew pew space-ship game. Generation-or-cryosleep-ship-simulator-gone-wrong isnāt out ā¦ yet.
Huh? No, Iām literally talking about coop PvE. It would be nice to have a challenge when I am in space or when Iām trying to build a base.
It just sounds like you donāt like single player games.
Lol. What? I like single-player games, but I mostly agree with this person. Most of the challenging games are SP (primarily) all the souls/souls likes are SP. Not liking NMS is not even close to being the same as not liking SP games. People are allowed to not like NMS. Itās boring and grindy and it (to me) never feels like youāre progressing in any meaningful way.
If you like it, thatās fine. It doesnāt mean anyone who doesnāt doesnāt like SP games.
That makes sense, it sounds like you just want a game to offer you a challenge vs being a chill experience. NMS, Satisfactory, Minecraft etc are very much not that game.
Your other comments made it sound like you donāt value a game unless itās a competitive multiplayer experience.
Those werenāt my comments, but I do agree with them. I like MC and Satisfactory. I donāt like NMS. I like chill games, but I donāt generally like ones that make you grind the same crap continuously for seemingly no reward or reason.
NMS is not a perfect game. People are allowed to dislike it without disliking and single specific attribute of it. I donāt like NMS probably for similar reasons to not liking Starfield. Itās just pointless junk to keep me playing longer, without any reason for me to actually do so. What am I going to get out of continuing? Seeing more similar randomly generated stuff?
Yep, I completely agree. Hated star field, loved NMS. No idea why. Some games just click.
Yeah, imagine wanting to play games with people you actually know in meatspace. You might even have to touch grass. Horrid thought.
I mention it only because NMS, for all its co-op play, really is just a single player game friends can play together.
I take it back, it doesnāt sound like you dislike single-player focused games, it sounds like you actually hate cooperation and prefer PVP because you prefer fights.
Iām not the interlocutor with whom you were being rude. Iām a separate third person poking fun at your attitude.
I donāt understand how itās rude, all the comments were basically shitting on the game for not having PvE. That sounds like someone who doesnāt value a game unless itās competitive multiplayer based, which NMS most definitely is not.
Did I say anything about competitive play? Noā¦ infact my group hates mmos because itās not a chill environment. We want something our old asses can pick up and play randomly between life and have something fun and challenging. I really donāt get where Iām bashing the game, we all bought it when it came out and was billed as a coop space sim. The game is fantastic and hello games really has turned it around completely, but our wishlist includes challenging pve.
A punishment isnāt the same as challenge.
For example: The souls games have very little punishment (especially compared to their contemporaries when the older games released, where you load a save on death). You die and collect a thing you picked up in that period, nothing lost. Theyāre very challenging though. Ramping up punishment is a form of challenge, but permadeath doesnāt make it more fun, just adds a big punishment to worry about. That can be good, but NMSās combat is not good, compared to other games that do the same things.
This isnāt to say it should do things differently. Thereās plenty of reasons for it to remain as bland as it is, because it makes it approachable and it also easily functions with the proc-gen terrain. This is only a statement on what it is, not the quality of it.