Chloyster [she/her]M to Gaming@beehaw.org • 4 months agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square68fedilinkarrow-up1115arrow-down10
arrow-up1115arrow-down1external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]M to Gaming@beehaw.org • 4 months agomessage-square68fedilink
minus-squarepruwybenlinkfedilinkEnglish7•4 months agoSurprised this article didn’t mention Ludonarrative Dissonance, which this seems to be an example of.
Surprised this article didn’t mention Ludonarrative Dissonance, which this seems to be an example of.