• @Nuke_the_whales@lemmy.world
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    -63 months ago

    That’s good. A game can’t hold an unlimited amount of NPC interactions, and just get repetitive. Ai isn’t taking your job if it’s not possible for you to give me endless dialogue.

    • @KeenFlame@feddit.nu
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      13 months ago

      Idk why you are downvoted. It’s sad, tragic even, but your comment is interesting and I wanna know how you think about generated content. Do you want infinite immersion?

      • @MajorHavoc@programming.dev
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        3 months ago

        Idk why you are downvoted.

        Calling unions “legacy institutions” is a dangerous take that could get some of our kids or grandkids killed in coal mines.

        I’ll admit my kids aren’t perfect, but they deserve better than to be victims of the current blatant strategic communications agenda to turn their kids into wage slaves at age 8, so that Elon Musk can build an even bigger penis shaped rocket.

      • @Nuke_the_whales@lemmy.world
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        13 months ago

        I just feel that you can’t say a machine is replacing you, when it’s doing something you’re not capable of, which is to provide infinite, responsive responses and dialogue. I’m not saying these voice actors aren’t needed or should be screwed over. Why not dialogue a character, pay the actor, and ai can generate the infinite responses. Pay the actor a premium for this.

        Ai I can also see being great for NPC and enemy reactions.

        I remember playing Manhunt back in the day and being intrigued by the ability to use my mic to distract enemies, and some games that let you respond by mic, and I hoped that would go somewhere but it can’t, not without Ai.

        • @KeenFlame@feddit.nu
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          13 months ago

          Makes sense, that’s what I was referring to. What kind of interactions are you thinking that you would enjoy to have? As an example. (sorry if it seems strange to be asked, I’m a game designer and these things are very interesting to me :))

          • @Nuke_the_whales@lemmy.world
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            13 months ago

            If I could take Skyrim as an example, I would love a VR game where I can walk up to an NPC and ask about the city I’m in, or where to find a place and have the NPCs say more than “good day sir” over and over. Of course I’m asking a bit much at this point, but I have seen some videos I hope are real where people test out ai NPCs

            • @KeenFlame@feddit.nu
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              13 months ago

              Yes, I have always thought about what it would feel with actual immersion, the kind that can only come from infinite content areas. An mmo role-playing server or similar games that have generative content. Now I think it will feel like it does with other content areas, such as if you don’t complete all levels of a game like candy crush, that it has a different taste than something with “technically” infinite content. If the type of player whose enjoyment is immersion based it has major potential once context issues for local models can be improved.