QuentinCallaghan to Gaming@beehaw.org • 2 years agoThe NES at 40: Seven ways it changed the gaming world foreverarchive.ismessage-square14fedilinkarrow-up131arrow-down10
arrow-up131arrow-down1external-linkThe NES at 40: Seven ways it changed the gaming world foreverarchive.isQuentinCallaghan to Gaming@beehaw.org • 2 years agomessage-square14fedilink
minus-square@Holodeck_Moriarty@lemm.eelinkfedilink2•2 years agoIt was a good time, and I’m glad I played it that way rather than the DS remake. It was HARD.
minus-square@CraigeryTheKid@beehaw.orglinkfedilink1•2 years agoit was huge, endless. impossible to understand. I played Dragon Warrior as well, and felt similar. “omg a new town!” “ahhh a wyvern?! whats that??”
It was a good time, and I’m glad I played it that way rather than the DS remake. It was HARD.
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it was huge, endless. impossible to understand. I played Dragon Warrior as well, and felt similar. “omg a new town!” “ahhh a wyvern?! whats that??”