A newly released game industry report by market researcher Newzoo shows that while the PC and console market grew 2.6 percent in 2023, overall playtime decreased as gamers spent more and more time in a smaller list of old games like Fortnite* *and League of Legends.

  • @ABCDE@lemmy.world
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    11 year ago

    There haven’t really been many ‘blockbuster’ games coming out over the last couple of years either.

    The metric isn’t sparking joy, whatever that means.

    • @Cyberspark@sh.itjust.works
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      31 year ago

      The only thing really on that list that didn’t come out to mixed reception at best is COD, and even that it’s getting some tired gamers. Scores by metacritic user rating

      Starfield (6.9) - generally mixed due to being basically the same as but worse than Skyrim, released ~13 years later

      Diablo 4 (2.3) - generally criticised for lack of improvement in 3 as well as shitty MTX. People are generally recommending indie titles instead.

      Cyberpunk (7.1) - came out shit 4 years ago, only recently got fixed, still not entirely what was promised.

      AC:Mirage (7.2) - is an explicit call back to the earlier games in the franchise and mostly criticised by its new audience built up from origins, odyssey, vslhalla that expect a long grindy experience and labelled it standalone dlc sold at full price. (it also isn’t sold on steam on PC, so I actually didn’t even know this existed. Especially given how the marketing looks like every other origins/odyssey/AC marketing ad)

      • @ABCDE@lemmy.world
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        1 year ago

        Diablo 4 (2.3) - generally criticised for lack of improvement in 3 as well as shitty MTX. People are generally recommending indie titles instead.

        That got review bombed, the critic reviews are 86/100, just like the other games you’ve mentioned. No way it’s worth 2.3 or 23%.

        Regardless of the user reviews, they were all blockbuster/big titles. AC and COD are whatever games for me, but they’re super popular.