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Joined 8 months ago
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Cake day: August 2nd, 2024

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  • The best defense is a good offense. Enemies can’t hurt you if they’re dead.

    The other side of that coin is dead dps is no dps. If you can’t survive, you need to learn mechanics and/or adjust your build so you can survive better.

    Keeping both of these lines of thought in mind, offense usually wins out over defense because killing faster results in more enemies dying, faster clear times, and bigger numbers, which most people tend to prefer. Defensive stats/skills lose value when they’re not being used, where offensive stats/skills always have value.










  • Because helping others around you and “doing good” helps build community, which you are a part of.

    If you want to look at it from a selfish perspective, doing good and helping others builds goodwill towards yourself, and sooner or later, you may need to rely on others doing good for you. It’s much easier to get help if others think highly of you.

    As far as being manipulated, you probably shouldn’t just blindly help people who request it. Keep your eyes open and your guard up when dealing with people you don’t know or trust.






  • There’s a difference between being unhappy about a game and making your voice heard to the studio/publisher responsible, and singling out individuals who worked on the game to harass. This happens a lot with voice actors being targeted because people don’t like their performance, despite them just doing what the voice director told them to do.

    There’s also a difference between saying “I don’t like ____” or “this game sucks” versus “I’m glad you got laid off, serves you right” or straight-up death threats. Just like the VAs, the development staff were working at the direction of the lead/director, who were possibly working at the direction of the publisher, so directing vitriol towards individuals is likely not productive, on top of being cruel. You are certainly allowed to make your opinion heard, but don’t be an asshole about it.