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Cake day: January 25th, 2024

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  • I don’t believe there is any particular advantage of linux insisting on password input for privilege escalation. Obviously there is no proof of this, but I suspect that the design of this privilege escalation flow in linux is at least partly caused by its popularity as a server OS, for example the UI flow for Windows UAC wouldn’t work if you’re trying to remotely administrate a server through the terminal.

    Is Windows + UAC + no password secure?

    It should be, in fact I believe that by default if your local admin account doesn’t have a password set, remote logins and run-as is disabled for that account so you might even be able to argue that it is more secure. It’s probably one of the reasons why Windows 11 comes with a recommended option to disable passwords and only authenticate through Windows Hello.


  • tomalley8342@lemmy.worldtoTechnology@lemmy.worldLLMDeathCount.com
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    13 days ago

    I’ll try to exercise my “assume good faith” muscle here because I think the above poster is at least genuine about what they are posting: I believe this poster wishes that the people who oppose the proliferation of AI at the cost of human connection would “put their money where their mouth is” by reaching out to the people that this poster feels are unfairly ignored.











  • tomalley8342@lemmy.worldtoGames@lemmy.world*Permanently Deleted*
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    1 month ago

    I’m trying to understand, since it’s DRM-free, can I buy it and share with many people so they can play it on their PC?

    You are not supposed to

    Or there’s something that prevent me to do that?

    Nothing technically

    Does it mean that pirating GOG games is easy as transferring to other machine?

    Yes

    If so, I wonder why pirate sites like FitGirl still use cracked Steam version of games, why don’t just share GOG version?

    Repacks are sourced from the scene, and the scene cracks video games. The fact that you get free video games out of it is a side effect.


  • Idk his render pipeline breakdown videos seem fairly in-depth. Is it just mumbo-jumbo?

    Not especially, but it’s deceivingly surface level and doesn’t (and can’t) get into why those decisions might have been made by the programmers. The big issue is that because of his lack of experience and insight into why certain decisions were made, he somehow comes to the bizarre conclusion that there is a set of rendering techniques that are either:

    • Being hidden from us by “them” to sell hardware
    • Have become lost arcane knowledge because modern renderer architectures are by and large incompetent

    Frankly though I think in practice the difference between graphics in 2015 and 2025 is negligible compared to the difference between TAA (or DLAA/FSR/XeSS/FXAA/SMAA) and x4 MSAA. The only that comes even close is Path Tracing in CP2077.

    “Modern rendering features are expensive and not worth it” is a reasonable take, but it’s not what he’s pushing.

    I agree he seems like a sketchy af grifter, but I’ve not seen a single good rebuttal of his actual points, and even if he was a grifter, that doesn’t invalidate what he’s saying.

    The examples he demonstrates in some of his videos are “not false”, at least to the extent that he does click on some buttons on unreal engines and it does behave the way he says he does. So in this way it appears to a casual viewer that his “actual points” can not be refuted. But the grift isn’t in what he shows, it’s in the massive gap between what he shows and what he says afterwards.