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Cake day: September 3rd, 2023

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  • I have never played platinum, but from what I gathered it is significantly improved compared to Pearl/Diamond. Those are really painful to play.

    They’re really clunky and repetitve, but the worst part is mon distribution. There are barely any fire types in the games, to the point the Fire-Type elite 4 has only 2 in his 5 mon team. And one of them is the evolved fire starter. There is literally no other fire type obtainable at that point.

    They decided to keep most of the diversity in the post game (lots of old species that get a new evolution mostly) so until you get there it feels like you’re meeting the same twenty different pokémon over and over again.

    Bonus : Diamond has one dark-type easily accessible before psychic gym (which is already well into the game). Pearl doesn’t have any. Its only dark-type comes in very late game. It’s like nobody checked these games’ balance.



  • It was just me being very stubborn really.

    Technically I went a bit further since I got full Sun/Moon dex next (though if I remember correctly not Ultra, I was missing one or two of the new Ultra Beasts).

    It probably was just the right time really. The DS gens (4-5) are forever compatible because they just need local wifi to transfer. But 5 to 6 (and 6 to 7) need the pokémon bank and thus 3ds e-shop. I am not sure, but unless there is a third party way to do this, I believe that DS-3DS link would be broken today. And it’s probably too late to transfer them to Switch through… Pokémon Home? I think? Is that still a thing?

    And I did that right on time for that mythical pokémon distribution, because even in the past games they were only distributed in time-limited events. So I’d have no other way to get most of these.

    Except for Mew. Pokémon Ranch on the wii had a way to get a Mew if you had Diamond/Pearl and transferred ONE FREAKING THOUSAND POKÉMON from it. So, of course I did it, like an idiot.



  • Back on Gen 6 I organically filled a full dex (721 mons at the time) through a combination of Pearl, Black, X and Alpha Sapphire, with occasional exchanges with my sister who had the counterpart games. Also a few spin-off exports like Pokémon Ranger and Ranch.

    At that time there was a distribution for the mythical pokémon too, so with all that I had everything.

    After that I played through Gen 7 (Moon and Ultra Sun), and then completely lost interest when I learned the next gen wouldn’t even let you use mons that are not in its regional dex (and then the reports of terrible performance. 3DS was already barely tolerable).

    Of all I played, I’d say the most fun were Gen 5 (Black) and Alpha Sapphire. Pearl felt like a chore.


  • The second one is not really a way to check if it’s AI, only if it may be deceiving you, and the third one’s conclusion is not “yes” but “use responsibly”, like it’s in the power of the common person to even choose to use AI and like corporations aren’t the ones pushing it with no regard to impact anyway.

    The problem is those 3 questions are very vague and would need complex answers, and maybe the guy vould have been able to give these, but in any case they’re not in the article.





  • You can see how many upvotes and downvotes a comment has, and this one shows at 0 upvote, despite the fact you should automatically give yourself an upvote when you post. It’s possible to remove your self-upvote, if you want to for some reason.

    Though I think some instances hide downvotes in UI, so maybe you can only see the total? not sure.


  • Yeah, part of the usual “it’s not bad, you’re using it wrong” arsenal. Definitely not the clever hack they think it is.

    This probably has as much potential to create new errors as to find old ones. LLMs are trained to be “helpful”, if you tell it with total confidence something is wrong, it will answer like there is something to correct, and anything will do.

    So even if it had something about right to begin with, now it will thank you for your “insightful” question and output some bullshit to please you.


  • Still spoiler, obviously

    AoC is technically deviating from BotW right from the beginning, because the starter point is the time portal from the very beginning (that originated from Zelda’s prayer in the canon Hateno wall battle).

    It changes a lot right from the start. Thanks to the little guardian, the Sheika slate gets full power immediately and they get to unlock the towers and their teleport function. On the other side, Astor who is not known to have played any role after the prophecy in BotW gets a literal incarnation of his god to worship through the Malice infected guardian.

    And it has a huge effect before Hateno wall, since Astor uses that to betray the great Kohga IIRC.

    And it also makes Zelda’s progression arc a bit weird, because even before awakening, the powered-up slate makes her quite powerful.


  • My modlist is a mess, but I’ll try to list the ones I can think of right now.

    The ones that really make VR worthwhile are VRIK (the body + holsters mod), HIGGS and PLANCK (body physics), Spell Wheel (gives you 2 hand-controlled radial menus, quick access to not just spells but really any power/item you want to put there). Weapon Throw VR is exactly what it sounds like and VR arsenal adds more stuff to yeet, very fun. Interactive Activators VR lets you manipulate levers/pull chains/etc physically too. In general everything made/maintained by Shizof is worth looking at.

    Graphics mods are mostly a matter of preference, but for starters I use the Cathedral collection for plant replacers, and the static mesh improvement mod (SMIM).

    For bodies I use oBody NG, that lets you configure different body frames depending on race and other stuff (with possible randomness on an NPC basis). Not sure I would recommend oBody though unless you want to spend a lot of time messing with stuff, because it requires Racemenu, and attempts to port it to VR still have a ton of issues. It can work, but it’s not easy.

    I’ve tried several lighting mods, ended up on lux customised to be quite brighter, it’s a bit better than vanilla bit nothing I tried was a perfect fit. I suspect my headset doesn’t allow quite enough contrast for dark scenes to look good. I tried community shaders but never could get them to work. Broken shaders in VR tend to hurt the eyes a lot.

    Lots of standard Skyrim SE mods work, but you’d better find some that are fully voiced, because though there is a VR version of Fuz Ro D-oh (the “subtitles on non-voiced dialogue” mod), it has the IMO major issue of forcing subtitles all the time, not just for missing voices. It’s very distracting in VR.

    A mod like 3DNPC for example works very well.


  • brsrklf@jlai.lutoComic Strips@lemmy.worldDad!
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    7 days ago

    People always talk about pineapple on pizza (I don’t approve either), but I think cheese in sushi is even worse. It just ruins it.

    Shredded tuna too. I love fish sushi, but I’d take a veggie one over a roll filled with cooked, shredded tuna. It doesn’t work.


  • From someone who really liked Age of Calamity, the one based on Breath of the Wild, if you haven’t yet, play that one rather than Age of Imprisonment. Age of Imprisonment is just not as fun.

    Most of its characters feel bland, unlike the crazy movesets and unexpected characters from AoC. This time they had to create a lot of new characters while the first one had them already established, but the new ones are mostly uninspired.

    While AoC had slate powers that were interpreted differently for all characters, AoI replaces that with the Zonai artefacts that work the same for everyone. There are also individual powers that are slightly different, but they use the same slots as the artefacts, and unlike them they have long cooldowns, so you end up equipping the convenient but boring gizmos instead.

    And the worst part, the game never challenges you. There are very tight battles in AoC having you running through the map and using a bit of strategic planning, and messy but exciting fights against several dangerous enemies at once. This never happens in AoI, it’s mostly routine.


  • Base Skyrim VR feels like another quick and dirty “it just works” job from Bethesda, and is not that amazing.

    Modded Skyrim VR though is pretty great. With some mods, instead of just being a floating weapon, you get a body that can physically interact with stuff, you can take weapons from holsters, have other move-based real-time shortcuts that greatly reduce your need to go through menus, you can throw your weapons, etc.

    And some level of graphical update definitely helps too, especially plant replacers IMO. The very basic Bethesda models look terrible when they’re literally in your face.

    Regarding motion sickness, I personally don’t feel any even in smooth movement and after long sessions, but that might not be for everyone. Like many open VR games there is a teleport movement style where you can just skip to a target. Skyrim is kind of a slow game, though, so even smooth doesn’t feel terrible. Probably best keeping fixed-angle rotation though.


  • I may have been on lemmy for a while, but I only got seriously into linux for like 2 months. Part because I am fed up with the AI/advertising bullshit in recent Windows, part because of end of support for my hardware. So, that definitely happens.

    My previous personal desktop linux attempts were like early 00s and didn’t last long so I don’t think I’m officially part of the cult yet. I work with linux, I tinkered a bit with RasPi debians, but it’s the first time I am really considering it for my all purpose PC.

    I still have a PC on W11. I am not in a hurry to convert it, because there is still stuff stucked on windows that I don’t expect will be easy to replace. Like Virtual Desktop.