

I wouldn’t call current consoles “enticingly cheap”, but I see where you’re coming from and I agree with the stance that there’s essentially two (three if you want to include cloud and/or subscription-based) models with fairly different standards.
The PC ecosystem isn’t as resistant as we’d like to think imo, with its over-reliance on Steam vs other storefronts (but that’s kind of a moot point if you take into account piracy I guess).
Yep, if that hypothetical gamer doesn’t care about the “latest and greatest”, then they might be better served by a lower spec’d PC.

















I think it’s more likely they’re hoping to avoid existing console players leaving for PC. And the incentive to port to PC might also not be there to begin with, if poor sales of recent PC ports are anything to go by.
I think it’s a shame, but imo the writing was on the wall.